Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 164 days ago
13 / 9 / 1
K / D / A
45.2%
Kill participation
1,218.9
Damage / min
16,800g
589.8 gold / min
23
11 placed · 1 cleared
226
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLAMBORGHINI URUS#TR2
Rek'Sai · Top
7 / 4 / 7
45.2% KP
29,042
27.4% share
12,957g
208 CS · 7.3/m
çoktan kaybettin#7157
Master Yi · Jungle
5 / 5 / 6
35.5% KP
16,185
15.3% share
13,378g
221 CS · 7.8/m
Fuwa Aika#333
Gwen · Mid
13 / 9 / 1
45.2% KP
34,719
32.8% share
16,800g
226 CS · 7.9/m
reforme scainter#idc
Jinx · ADC
5 / 2 / 7
38.7% KP
21,068
19.9% share
13,957g
250 CS · 8.8/m
Juice WRLD#ozi
Milio · Support
1 / 5 / 15
51.6% KP
4,892
4.6% share
8,511g
27 CS · 0.9/m
Red side
DefeatFEMBOY KOKLAYAN#riven
Garen · Top
2 / 5 / 5
29.2% KP
21,846
20.6% share
10,069g
207 CS · 7.3/m
Cooput Derler#Kadir
Graves · Jungle
9 / 7 / 3
50% KP
26,132
24.7% share
14,292g
231 CS · 8.1/m
Charlie#P4P
Lissandra · Mid
9 / 5 / 7
66.7% KP
30,361
28.7% share
11,918g
233 CS · 8.2/m
charlie 40#goat
Corki · ADC
3 / 7 / 2
20.8% KP
18,393
17.4% share
12,946g
235 CS · 8.3/m
Uinen#0000
Nami · Support
1 / 7 / 15
66.7% KP
9,151
8.6% share
8,785g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
