Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 159 days ago
8 / 5 / 7
K / D / A
45.5%
Kill participation
814.1
Damage / min
13,620g
514.3 gold / min
20
2 placed · 1 cleared
230
8.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaN#00706
Darius · Top
3 / 4 / 3
18.2% KP
11,021
13.1% share
11,842g
220 CS · 8.3/m
Fuwa Aika#333
Quinn · Jungle
8 / 5 / 7
45.5% KP
21,561
25.6% share
13,620g
230 CS · 8.7/m
mistral#regen
Syndra · Mid
6 / 3 / 10
48.5% KP
17,462
20.7% share
11,855g
206 CS · 7.8/m
2009klavyebabasi#yasin
Olaf · ADC
13 / 2 / 6
57.6% KP
25,721
30.6% share
16,125g
219 CS · 8.3/m
WPF Zerobaca#TR1
Seraphine · Support
3 / 2 / 15
54.5% KP
8,424
10% share
8,806g
26 CS · 1/m
Red side
DefeatYalqızam yalqız#TR1
Aatrox · Top
6 / 5 / 1
43.8% KP
14,349
23.3% share
11,115g
218 CS · 8.2/m
kicktv Euryel#dlra
Ambessa · Jungle
4 / 9 / 4
50% KP
8,577
13.9% share
9,484g
160 CS · 6/m
Cajoin#TR1
Malzahar · Mid
4 / 7 / 8
75% KP
23,323
37.9% share
10,934g
200 CS · 7.6/m
HichigoIsYourGod#dose
Kai'Sa · ADC
1 / 7 / 3
25% KP
10,525
17.1% share
9,895g
198 CS · 7.5/m
Patolojik Vaka#TR5
Lulu · Support
1 / 5 / 5
37.5% KP
4,830
7.8% share
6,370g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
