Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Defeat
Ranked Solo/Duo · 157 days ago
2 / 6 / 10
K / D / A
52.2%
Kill participation
391
Damage / min
8,742g
334.3 gold / min
75
35 placed · 5 cleared
46
1.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTD Ogi#Oguz
Aurora · Top
3 / 5 / 4
30.4% KP
12,556
18.5% share
8,880g
196 CS · 7.5/m
171513#nehir
Ambessa · Jungle
5 / 5 / 4
39.1% KP
11,587
17.1% share
10,348g
155 CS · 5.9/m
gokay#GKY
Riven · Mid
7 / 10 / 2
39.1% KP
24,943
36.8% share
12,185g
209 CS · 8/m
Krauser#0000
Jinx · ADC
6 / 9 / 0
26.1% KP
8,492
12.5% share
11,253g
172 CS · 6.6/m
Fuwa Aika#333
Milio · Support
2 / 6 / 10
52.2% KP
10,224
15.1% share
8,742g
46 CS · 1.8/m
Red side
VictoryHyper Time#TR1
Volibear · Top
1 / 5 / 2
8.6% KP
9,646
11.5% share
9,901g
189 CS · 7.2/m
daydreaming#kat
Kayn · Jungle
17 / 4 / 6
65.7% KP
27,271
32.4% share
16,819g
217 CS · 8.3/m
kart#yone
Yone · Mid
4 / 7 / 7
31.4% KP
15,924
18.9% share
10,801g
210 CS · 8/m
cardigan#TR31
Seraphine · ADC
6 / 4 / 11
48.6% KP
19,733
23.5% share
13,628g
222 CS · 8.5/m
imagine a legend#00100
Elise · Support
7 / 4 / 13
57.1% KP
11,487
13.7% share
10,627g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
