Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 156 days ago
19 / 4 / 5
K / D / A
61.5%
Kill participation
1,982.1
Damage / min
19,603g
667.9 gold / min
32
12 placed · 1 cleared
288
9.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJessica Jones#3649
Kayle · Top
6 / 8 / 3
23.1% KP
16,669
12.6% share
13,330g
248 CS · 8.4/m
turkish ronaldo#1880
Master Yi · Jungle
5 / 7 / 6
28.2% KP
17,162
13% share
13,886g
221 CS · 7.5/m
Fuwa Aika#333
Yone · Mid
19 / 4 / 5
61.5% KP
58,174
44.1% share
19,603g
288 CS · 9.8/m
Legolas#MKE
Varus · ADC
6 / 7 / 5
28.2% KP
27,021
20.5% share
14,553g
213 CS · 7.3/m
Atreusfit#TR04
Sylas · Support
3 / 12 / 6
23.1% KP
12,751
9.7% share
8,427g
25 CS · 0.9/m
Red side
DefeatBMW M POWER#Aley
Irelia · Top
9 / 7 / 6
39.5% KP
30,871
29.6% share
14,002g
268 CS · 9.1/m
WâfféN#TR1
Diana · Jungle
6 / 8 / 15
55.3% KP
25,423
24.4% share
12,496g
202 CS · 6.9/m
Lucyna Kushinada#ALIEN
Galio · Mid
6 / 9 / 12
47.4% KP
16,072
15.4% share
10,365g
157 CS · 5.3/m
ÖNCEDEN İYİYDİM#0824
Miss Fortune · ADC
13 / 9 / 11
63.2% KP
23,521
22.6% share
15,566g
218 CS · 7.4/m
Furuk#1907
Thresh · Support
4 / 6 / 15
50% KP
8,327
8% share
9,455g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
