Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 155 days ago
12 / 4 / 26
K / D / A
77.6%
Kill participation
1,025.7
Damage / min
12,996g
474.3 gold / min
91
38 placed · 5 cleared
42
1.5 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPavarotti#Order
Aatrox · Top
6 / 5 / 9
30.6% KP
16,767
13.4% share
12,239g
188 CS · 6.9/m
Kenshi Fama#3162
Rek'Sai · Jungle
12 / 3 / 15
55.1% KP
30,037
23.9% share
14,826g
201 CS · 7.3/m
Karasawa#TR2
Kassadin · Mid
7 / 3 / 13
40.8% KP
24,031
19.2% share
10,862g
177 CS · 6.5/m
Scary Movie#Six
Vayne · ADC
12 / 10 / 11
46.9% KP
26,497
21.1% share
14,406g
180 CS · 6.6/m
Fuwa Aika#333
Rakan · Support
12 / 4 / 26
77.6% KP
28,103
22.4% share
12,996g
42 CS · 1.5/m
Red side
Defeatvidalarca#9010
Naafiri · Top
6 / 9 / 9
62.5% KP
25,335
22% share
9,913g
124 CS · 4.5/m
Darth Gökçe#SITH
Poppy · Jungle
5 / 11 / 10
62.5% KP
26,751
23.2% share
10,154g
137 CS · 5/m
Salys#999
LeBlanc · Mid
7 / 4 / 3
41.7% KP
31,497
27.3% share
11,594g
199 CS · 7.3/m
lyrith#Iris
Lucian · ADC
5 / 13 / 8
54.2% KP
22,492
19.5% share
10,258g
164 CS · 6/m
arvwiffh#whv
Nami · Support
1 / 12 / 17
75% KP
9,158
7.9% share
8,097g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
