Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Defeat
Ranked Solo/Duo · 155 days ago
10 / 9 / 13
K / D / A
59%
Kill participation
798
Damage / min
11,191g
379.1 gold / min
85
39 placed · 9 cleared
16
0.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaspect#lowke
Ambessa · Top
13 / 7 / 7
51.3% KP
46,061
33.3% share
16,507g
230 CS · 7.8/m
miyosi#907
Viego · Jungle
10 / 4 / 7
43.6% KP
26,268
19% share
16,234g
247 CS · 8.4/m
Salys#999
Vex · Mid
7 / 9 / 9
41% KP
31,198
22.6% share
11,936g
165 CS · 5.6/m
Ebu Cêhil#KASSA
Lucian · ADC
6 / 10 / 10
41% KP
24,703
17.9% share
14,557g
232 CS · 7.9/m
arvwiffh#whv
Nami · Support
3 / 9 / 21
61.5% KP
10,013
7.2% share
10,814g
35 CS · 1.2/m
Red side
Defeatlemby#TR1
Trundle · Top
3 / 8 / 5
20.5% KP
22,701
18.7% share
12,794g
220 CS · 7.5/m
Kenshi Fama#3162
Rek'Sai · Jungle
8 / 8 / 9
43.6% KP
17,831
14.7% share
13,128g
195 CS · 6.6/m
Cveps#2222
Akali · Mid
13 / 7 / 4
43.6% KP
35,463
29.3% share
13,652g
208 CS · 7/m
cope harder#arod
Ezreal · ADC
5 / 7 / 8
33.3% KP
21,630
17.8% share
13,128g
220 CS · 7.5/m
Fuwa Aika#333
Shaco · Support
10 / 9 / 13
59% KP
23,554
19.4% share
11,191g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
