Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 155 days ago
17 / 7 / 14
K / D / A
55.4%
Kill participation
1,293.5
Damage / min
24,590g
539.6 gold / min
56
5 placed · 6 cleared
363
8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
5
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGölge Alev#6767
Ornn · Top
7 / 11 / 22
47.5% KP
33,172
15% share
15,724g
194 CS · 4.3/m
314159265358979#23846
Sylas · Jungle
12 / 13 / 15
44.3% KP
48,693
22.1% share
18,829g
262 CS · 5.7/m
messi#07077
Brand · Mid
20 / 10 / 20
65.6% KP
64,659
29.3% share
23,772g
339 CS · 7.4/m
powzi#0909
Kai'Sa · ADC
19 / 9 / 12
50.8% KP
58,364
26.5% share
28,670g
368 CS · 8.1/m
yeyz#1134
Nautilus · Support
3 / 13 / 28
50.8% KP
15,735
7.1% share
13,623g
44 CS · 1/m
Red side
VictoryNevir#pump
Fiora · Top
10 / 13 / 16
46.4% KP
62,994
24.5% share
20,090g
279 CS · 6.1/m
Fuwa Aika#333
Talon · Jungle
17 / 7 / 14
55.4% KP
58,940
22.9% share
24,590g
363 CS · 8/m
dognoog#3167
Taliyah · Mid
9 / 16 / 18
48.2% KP
59,391
23.1% share
17,969g
289 CS · 6.3/m
Scary Movie#Six
Vayne · ADC
15 / 13 / 8
41.1% KP
49,522
19.3% share
21,587g
289 CS · 6.3/m
Frxbieツ#9444
Bard · Support
5 / 12 / 23
50% KP
26,077
10.1% share
14,755g
34 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
