Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 154 days ago
4 / 3 / 0
K / D / A
44.4%
Kill participation
790.2
Damage / min
10,788g
419 gold / min
18
8 placed · 0 cleared
257
10 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGaren Râcon#2502
Gragas · Top
2 / 4 / 3
20% KP
16,010
17.9% share
9,343g
180 CS · 7/m
4123732412wxhzcv#wx7
Qiyana · Jungle
10 / 0 / 5
60% KP
25,122
28% share
14,321g
214 CS · 8.3/m
Chrysalism#TR34
Kog'Maw · Mid
8 / 0 / 6
56% KP
27,995
31.2% share
12,664g
226 CS · 8.8/m
HXISYVØLTΔGE#TECH
Lucian · ADC
3 / 1 / 8
44% KP
14,905
16.6% share
12,925g
253 CS · 9.8/m
Hoşçakal#sef
Nami · Support
2 / 4 / 11
52% KP
5,562
6.2% share
7,440g
20 CS · 0.8/m
Red side
DefeatFuwa Aika#333
Ezreal · Top
4 / 3 / 0
44.4% KP
20,347
27.7% share
10,788g
257 CS · 10/m
ΛIlahü Teâlâ#Scott
Xin Zhao · Jungle
0 / 5 / 2
22.2% KP
7,705
10.5% share
7,250g
133 CS · 5.2/m
gülşeninmemeleri#1234
Irelia · Mid
4 / 9 / 0
44.4% KP
16,560
22.5% share
11,107g
253 CS · 9.8/m
LastEmber#lolTR
Heimerdinger · ADC
1 / 5 / 0
11.1% KP
22,119
30.1% share
9,556g
197 CS · 7.7/m
erkek yiyici#xxx
Janna · Support
0 / 4 / 3
33.3% KP
6,761
9.2% share
6,052g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
