Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 154 days ago
1 / 10 / 3
K / D / A
25%
Kill participation
385.2
Damage / min
9,579g
335.9 gold / min
20
11 placed · 1 cleared
169
5.9 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCertifiedrandom#TR3
Tahm Kench · Top
3 / 5 / 1
10.3% KP
14,826
16.4% share
8,752g
137 CS · 4.8/m
Beo#TR33
Shyvana · Jungle
7 / 1 / 13
51.3% KP
21,574
23.9% share
15,470g
246 CS · 8.6/m
d a s h#seux
Katarina · Mid
17 / 3 / 5
56.4% KP
29,638
32.9% share
15,376g
184 CS · 6.5/m
Six0x#0000
Kai'Sa · ADC
12 / 1 / 5
43.6% KP
18,467
20.5% share
17,143g
270 CS · 9.5/m
Slyrak#TR1
Thresh · Support
0 / 6 / 19
48.7% KP
5,650
6.3% share
8,436g
19 CS · 0.7/m
Red side
Defeatcannabis abuser#1134
Rumble · Top
4 / 6 / 5
56.3% KP
26,999
33.9% share
9,464g
199 CS · 7/m
Sakamoto Taro#1000
Qiyana · Jungle
4 / 8 / 2
37.5% KP
12,219
15.3% share
11,116g
220 CS · 7.7/m
Fuwa Aika#333
Akshan · Mid
1 / 10 / 3
25% KP
10,986
13.8% share
9,579g
169 CS · 5.9/m
LS Cihan#TR1
Jinx · ADC
5 / 10 / 5
62.5% KP
20,696
26% share
12,844g
248 CS · 8.7/m
Merell Akshaner#123
Nami · Support
2 / 5 / 9
68.8% KP
8,744
11% share
8,243g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
