Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Defeat
Ranked Solo/Duo · 153 days ago
10 / 12 / 19
K / D / A
59.2%
Kill participation
1,148.3
Damage / min
14,501g
388.9 gold / min
111
48 placed · 9 cleared
63
1.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMCH LordMaho#TR1
Gragas · Top
7 / 11 / 11
36.7% KP
42,029
22.5% share
14,715g
209 CS · 5.6/m
meiyo#fuyu
Ivern · Jungle
4 / 8 / 31
71.4% KP
23,412
12.5% share
14,573g
177 CS · 4.7/m
phalos#TR99
Akshan · Mid
17 / 10 / 18
71.4% KP
52,682
28.2% share
19,030g
235 CS · 6.3/m
Huinn#Huinn
Jhin · ADC
16 / 7 / 14
61.2% KP
48,150
25.7% share
19,601g
263 CS · 7.1/m
F 4#AURA
Blitzcrank · Support
5 / 13 / 25
61.2% KP
20,841
11.1% share
11,885g
22 CS · 0.6/m
Red side
Defeatnohutlupilav123#TR1
Ornn · Top
3 / 10 / 11
28.6% KP
18,256
10.5% share
10,595g
161 CS · 4.3/m
Nios#TR1
Amumu · Jungle
7 / 10 / 19
53.1% KP
25,697
14.8% share
15,252g
211 CS · 5.7/m
savemysoul#whyme
Katarina · Mid
22 / 10 / 8
61.2% KP
45,625
26.3% share
18,070g
181 CS · 4.9/m
JOKADA#HWEİ
Hwei · ADC
7 / 7 / 21
57.1% KP
41,380
23.8% share
16,717g
231 CS · 6.2/m
Fuwa Aika#333
Vel'Koz · Support
10 / 12 / 19
59.2% KP
42,813
24.6% share
14,501g
63 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
