Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 150 days ago
10 / 3 / 10
K / D / A
60.6%
Kill participation
1,234.4
Damage / min
16,071g
580.9 gold / min
16
11 placed · 1 cleared
229
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGodfrey#GDKNG
Aatrox · Top
4 / 5 / 2
35.3% KP
15,182
24% share
11,861g
250 CS · 9/m
Posterfo#001
Hecarim · Jungle
7 / 6 / 5
70.6% KP
15,027
23.8% share
12,471g
243 CS · 8.8/m
Karaborsa#414
Ahri · Mid
1 / 8 / 7
47.1% KP
15,975
25.3% share
9,241g
207 CS · 7.5/m
DOGE#HAV
Zeri · ADC
5 / 11 / 2
41.2% KP
13,595
21.5% share
12,635g
173 CS · 6.3/m
imagine a legend#00100
Zilean · Support
0 / 3 / 11
64.7% KP
3,374
5.3% share
7,476g
30 CS · 1.1/m
Red side
VictoryBERSERKER#bear
Malphite · Top
1 / 2 / 6
21.2% KP
16,946
13.7% share
11,921g
236 CS · 8.5/m
Zag#かえで
Fiddlesticks · Jungle
7 / 2 / 14
63.6% KP
23,047
18.6% share
13,036g
199 CS · 7.2/m
viperank1#TR123
Aurelion Sol · Mid
10 / 2 / 8
54.5% KP
31,643
25.6% share
13,514g
214 CS · 7.7/m
Fuwa Aika#333
Zed · ADC
10 / 3 / 10
60.6% KP
34,152
27.6% share
16,071g
229 CS · 8.3/m
Vegan#8130
Mel · Support
5 / 8 / 15
60.6% KP
17,986
14.5% share
9,984g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
