Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 149 days ago
15 / 4 / 13
K / D / A
65.1%
Kill participation
1,387.7
Damage / min
12,530g
483.5 gold / min
62
30 placed · 8 cleared
64
2.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat4SouNDa166#TR1
Malphite · Top
4 / 12 / 6
47.6% KP
25,631
29.8% share
8,184g
110 CS · 4.2/m
Posterfo#001
Kha'Zix · Jungle
6 / 6 / 3
42.9% KP
22,452
26.1% share
12,810g
171 CS · 6.6/m
wtlas#101
Lux · Mid
4 / 5 / 2
28.6% KP
12,764
14.8% share
9,688g
200 CS · 7.7/m
MrCaveming#TR1
Caitlyn · ADC
4 / 13 / 2
28.6% KP
14,027
16.3% share
8,942g
154 CS · 5.9/m
Vegan#8130
Nami · Support
3 / 7 / 11
66.7% KP
11,098
12.9% share
7,973g
26 CS · 1/m
Red side
VictoryRaayk#ZED
Sylas · Top
9 / 2 / 7
37.2% KP
22,198
17.8% share
12,404g
205 CS · 7.9/m
Thyker#TR1
Graves · Jungle
4 / 2 / 7
25.6% KP
14,097
11.3% share
12,035g
236 CS · 9.1/m
Khadym#5226
Viktor · Mid
3 / 7 / 6
20.9% KP
13,028
10.5% share
9,512g
182 CS · 7/m
pogue#3107
Ezreal · ADC
12 / 7 / 14
60.5% KP
39,195
31.5% share
16,794g
196 CS · 7.6/m
Fuwa Aika#333
Karma · Support
15 / 4 / 13
65.1% KP
35,964
28.9% share
12,530g
64 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
