Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 148 days ago
9 / 6 / 6
K / D / A
65.2%
Kill participation
849.4
Damage / min
13,790g
519.4 gold / min
27
3 placed · 4 cleared
210
7.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyamaç#fax
Malphite · Top
3 / 3 / 14
43.6% KP
20,749
18.2% share
9,603g
156 CS · 5.9/m
kira#TR45
Master Yi · Jungle
11 / 6 / 7
46.2% KP
21,823
19.2% share
13,709g
188 CS · 7.1/m
DH Kurama#TR330
Akshan · Mid
9 / 4 / 6
38.5% KP
23,975
21.1% share
13,019g
193 CS · 7.3/m
HESAP BULUNAMADI#AKU
Ziggs · ADC
15 / 5 / 10
64.1% KP
36,293
31.9% share
14,451g
188 CS · 7.1/m
tosba#vlad
Bard · Support
1 / 5 / 24
64.1% KP
10,927
9.6% share
8,404g
9 CS · 0.3/m
Red side
DefeatDH Duellant#TR1
Sylas · Top
0 / 6 / 7
30.4% KP
9,861
12.1% share
7,661g
150 CS · 5.6/m
Fuwa Aika#333
Vayne · Jungle
9 / 6 / 6
65.2% KP
22,552
27.7% share
13,790g
210 CS · 7.9/m
Far From Over#rank1
Akali · Mid
7 / 7 / 6
56.5% KP
20,390
25.1% share
11,135g
176 CS · 6.6/m
LS Cihan#TR1
Caitlyn · ADC
7 / 12 / 4
47.8% KP
19,560
24.1% share
12,101g
187 CS · 7/m
EGEA#sygdn
Karma · Support
0 / 8 / 18
78.3% KP
8,967
11% share
7,690g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
