Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 148 days ago
3 / 6 / 3
K / D / A
15.4%
Kill participation
649.7
Damage / min
11,511g
444.4 gold / min
17
8 placed · 0 cleared
219
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatELOHELL BRAVO#2121
Urgot · Top
8 / 2 / 2
52.6% KP
25,516
33.3% share
13,326g
248 CS · 9.6/m
espresso martini#111
Talon · Jungle
4 / 9 / 5
47.4% KP
14,438
18.8% share
10,492g
183 CS · 7.1/m
oevladi doran#doran
Kayle · Mid
4 / 8 / 4
42.1% KP
9,588
12.5% share
10,395g
199 CS · 7.7/m
DredRS#TR1
Kog'Maw · ADC
3 / 11 / 5
42.1% KP
17,374
22.7% share
9,915g
167 CS · 6.4/m
easy lover#sole
Sona · Support
0 / 9 / 10
52.6% KP
9,783
12.8% share
7,101g
36 CS · 1.4/m
Red side
VictoryFuwa Aika#333
Zeri · Top
3 / 6 / 3
15.4% KP
16,826
16.4% share
11,511g
219 CS · 8.5/m
başım belada#1312
Kha'Zix · Jungle
15 / 3 / 6
53.8% KP
27,181
26.4% share
13,671g
198 CS · 7.6/m
NNemeâ#TR1
Zoe · Mid
5 / 1 / 12
43.6% KP
26,530
25.8% share
12,808g
204 CS · 7.9/m
Vadevil#TR1
Jhin · ADC
11 / 4 / 10
53.8% KP
19,663
19.1% share
14,058g
215 CS · 8.3/m
Kahpelere İnat#48CM
Sion · Support
5 / 5 / 20
64.1% KP
12,704
12.3% share
9,914g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
