Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 147 days ago
7 / 7 / 19
K / D / A
61.9%
Kill participation
1,604.5
Damage / min
20,222g
557.3 gold / min
30
16 placed · 0 cleared
336
9.3 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsiposip#REQRR
Wukong · Top
4 / 12 / 4
19.5% KP
20,279
14.1% share
15,272g
274 CS · 7.6/m
Boyun Eğmez#TR1
Kha'Zix · Jungle
7 / 10 / 11
43.9% KP
24,563
17.1% share
15,564g
200 CS · 5.5/m
HÖÖÖÖÖÖÖÖÖÖÖÖ#Swain
Swain · Mid
14 / 7 / 13
65.9% KP
40,196
28% share
16,007g
197 CS · 5.4/m
foe#foe1
Samira · ADC
15 / 8 / 11
63.4% KP
52,005
36.2% share
20,436g
278 CS · 7.7/m
midnight#969
Janna · Support
1 / 5 / 31
78% KP
6,546
4.6% share
11,538g
28 CS · 0.8/m
Red side
VictoryRAGNAR#TSK
Mordekaiser · Top
8 / 8 / 10
42.9% KP
28,267
17.2% share
15,008g
239 CS · 6.6/m
Carryci41#TR1
Naafiri · Jungle
8 / 10 / 16
57.1% KP
20,453
12.4% share
15,866g
202 CS · 5.6/m
xrawz732381#xxx
Akshan · Mid
15 / 8 / 10
59.5% KP
37,857
23% share
20,686g
292 CS · 8/m
Fuwa Aika#333
Karthus · ADC
7 / 7 / 19
61.9% KP
58,218
35.4% share
20,222g
336 CS · 9.3/m
FBI Baker#TR98
Karma · Support
4 / 8 / 22
61.9% KP
19,650
11.9% share
12,079g
59 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
