Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 145 days ago
7 / 12 / 8
K / D / A
57.7%
Kill participation
1,338.4
Damage / min
13,789g
474.4 gold / min
15
10 placed · 0 cleared
226
7.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryziyan#noano
Camille · Top
6 / 5 / 9
39.5% KP
14,186
13.5% share
11,053g
168 CS · 5.8/m
Darkwin#PEPE
Kayn · Jungle
14 / 6 / 11
65.8% KP
24,783
23.6% share
14,098g
181 CS · 6.2/m
imagine a legend#00100
Lissandra · Mid
7 / 5 / 8
39.5% KP
24,817
23.6% share
13,164g
235 CS · 8.1/m
Six0x#0000
Zeri · ADC
9 / 5 / 14
60.5% KP
35,178
33.5% share
17,263g
266 CS · 9.2/m
NefesalamıyorumG#Floyd
Lulu · Support
2 / 6 / 20
57.9% KP
6,086
5.8% share
8,362g
8 CS · 0.3/m
Red side
DefeatGRUENE NEUNE#HRDTK
Jax · Top
5 / 5 / 6
42.3% KP
17,968
16.6% share
13,512g
243 CS · 8.4/m
Völlig losgelöst#lost
Talon · Jungle
8 / 5 / 9
65.4% KP
20,045
18.5% share
15,115g
246 CS · 8.5/m
yolas#733
Qiyana · Mid
5 / 8 / 9
53.8% KP
22,878
21.1% share
11,126g
178 CS · 6.1/m
Fuwa Aika#333
Karthus · ADC
7 / 12 / 8
57.7% KP
38,904
35.9% share
13,789g
226 CS · 7.8/m
Catriona#セラフィン
Lux · Support
1 / 8 / 14
57.7% KP
8,426
7.8% share
8,935g
57 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
