Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 145 days ago
21 / 8 / 10
K / D / A
64.6%
Kill participation
1,822.2
Damage / min
16,389g
638.9 gold / min
16
8 placed · 0 cleared
201
7.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGOD TIER SELO#SAYDM
Malphite · Top
7 / 5 / 5
25% KP
17,340
14% share
9,502g
116 CS · 4.5/m
vidalarca#9010
Jarvan IV · Jungle
6 / 4 / 23
60.4% KP
22,279
18% share
14,131g
213 CS · 8.3/m
slim shady#kibir
Zed · Mid
14 / 3 / 3
35.4% KP
32,951
26.7% share
15,377g
216 CS · 8.4/m
Fuwa Aika#333
Karthus · ADC
21 / 8 / 10
64.6% KP
46,739
37.8% share
16,389g
201 CS · 7.8/m
WorldStar#TR1
Janna · Support
0 / 3 / 25
52.1% KP
4,238
3.4% share
8,232g
13 CS · 0.5/m
Red side
Defeatyunik#00001
Aatrox · Top
4 / 9 / 3
30.4% KP
12,814
17.9% share
11,133g
188 CS · 7.3/m
deno#zzzzz
Master Yi · Jungle
4 / 12 / 3
30.4% KP
13,531
18.9% share
10,458g
167 CS · 6.5/m
agony#asdf
Katarina · Mid
9 / 8 / 5
60.9% KP
24,470
34.1% share
12,408g
182 CS · 7.1/m
Naiad#6269
Jinx · ADC
5 / 12 / 7
52.2% KP
16,670
23.2% share
12,119g
190 CS · 7.4/m
阿塔托克#14S88
Lulu · Support
1 / 7 / 10
47.8% KP
4,262
5.9% share
6,622g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
