Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 144 days ago
3 / 6 / 4
K / D / A
63.6%
Kill participation
752.2
Damage / min
10,034g
353.9 gold / min
26
12 placed · 3 cleared
231
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkira#TR45
Kennen · Top
3 / 8 / 2
45.5% KP
13,543
21.4% share
9,805g
160 CS · 5.6/m
1v9 acc#mhm
Qiyana · Jungle
1 / 9 / 3
36.4% KP
8,835
13.9% share
9,025g
171 CS · 6/m
Fuwa Aika#333
Cassiopeia · Mid
3 / 6 / 4
63.6% KP
21,326
33.7% share
10,034g
231 CS · 8.1/m
KiviliOralet#TR1
Sivir · ADC
3 / 9 / 3
54.5% KP
12,369
19.5% share
10,560g
216 CS · 7.6/m
SÛP GÔD MATCHY#TR1
Bard · Support
1 / 9 / 4
45.5% KP
7,276
11.5% share
6,917g
30 CS · 1.1/m
Red side
VictoryHigh APM Hot GF3#Deren
Shen · Top
9 / 3 / 9
43.9% KP
23,223
21.9% share
11,935g
182 CS · 6.4/m
jjeiz#nil
Lee Sin · Jungle
15 / 0 / 8
56.1% KP
27,289
25.7% share
16,018g
228 CS · 8/m
ceycey#3169
Lissandra · Mid
7 / 5 / 16
56.1% KP
30,477
28.7% share
11,803g
192 CS · 6.8/m
Treaz#1907
Twitch · ADC
9 / 1 / 6
36.6% KP
17,134
16.1% share
13,159g
199 CS · 7/m
quanzz#999
Nautilus · Support
1 / 2 / 18
46.3% KP
7,984
7.5% share
8,309g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
