Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 144 days ago
12 / 11 / 12
K / D / A
72.7%
Kill participation
1,471.5
Damage / min
15,697g
555 gold / min
17
6 placed · 2 cleared
217
7.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBat#hie
Yone · Top
6 / 8 / 9
31.9% KP
26,122
23.5% share
12,469g
223 CS · 7.9/m
sui#fula
Amumu · Jungle
7 / 10 / 21
59.6% KP
18,019
16.2% share
12,432g
140 CS · 4.9/m
Nehir Sheni#muz
Lux · Mid
13 / 5 / 20
70.2% KP
29,877
26.8% share
13,942g
192 CS · 6.8/m
Shinei#FINAL
Twitch · ADC
19 / 7 / 8
57.4% KP
29,532
26.5% share
16,052g
136 CS · 4.8/m
slim shady#kibir
Yuumi · Support
2 / 3 / 30
68.1% KP
7,817
7% share
9,648g
17 CS · 0.6/m
Red side
DefeatArda Güler#onbeş
Malphite · Top
8 / 6 / 10
54.5% KP
21,607
22.4% share
10,280g
123 CS · 4.3/m
God Of MonkSs#LeeSn
Lee Sin · Jungle
3 / 11 / 6
27.3% KP
7,823
8.1% share
9,755g
163 CS · 5.8/m
picke#3131
Zed · Mid
5 / 11 / 7
36.4% KP
15,266
15.8% share
10,949g
152 CS · 5.4/m
Fuwa Aika#333
Karthus · ADC
12 / 11 / 12
72.7% KP
41,618
43.1% share
15,697g
217 CS · 7.7/m
jjeiz#nil
Karma · Support
5 / 8 / 17
66.7% KP
10,228
10.6% share
9,695g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
