Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 143 days ago
15 / 2 / 9
K / D / A
52.2%
Kill participation
599.6
Damage / min
12,589g
425.5 gold / min
104
49 placed · 15 cleared
32
1.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNevir#pump
K'Sante · Top
4 / 4 / 13
37% KP
33,116
25.2% share
13,377g
245 CS · 8.3/m
espresso martini#111
Karthus · Jungle
8 / 4 / 18
56.5% KP
39,864
30.3% share
17,827g
274 CS · 9.3/m
Raayk#ZED
Zed · Mid
9 / 4 / 1
21.7% KP
19,934
15.2% share
14,632g
237 CS · 8/m
elonda dans#q77
Samira · ADC
10 / 6 / 10
43.5% KP
20,742
15.8% share
16,422g
226 CS · 7.6/m
Fuwa Aika#333
Pyke · Support
15 / 2 / 9
52.2% KP
17,739
13.5% share
12,589g
32 CS · 1.1/m
Red side
DefeatCaerim#3274
Illaoi · Top
6 / 12 / 0
30% KP
36,677
34% share
14,061g
271 CS · 9.2/m
onurbabayakıyor#TR1
Ambessa · Jungle
3 / 10 / 1
20% KP
15,876
14.7% share
11,575g
192 CS · 6.5/m
Kazıklı Maria#1606
Vex · Mid
4 / 9 / 5
45% KP
20,593
19.1% share
11,840g
212 CS · 7.2/m
Gölge Alev#6767
Xerath · ADC
3 / 7 / 6
45% KP
20,895
19.3% share
11,646g
202 CS · 6.8/m
Morganthe#TR1
Sona · Support
4 / 8 / 8
60% KP
13,958
12.9% share
10,327g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
