Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 141 days ago
5 / 4 / 3
K / D / A
29.6%
Kill participation
659.3
Damage / min
13,919g
454.9 gold / min
26
3 placed · 2 cleared
250
8.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNakruG#TR0
Gnar · Top
4 / 5 / 9
31% KP
16,532
13.5% share
9,941g
160 CS · 5.2/m
alis#2506
Graves · Jungle
24 / 1 / 5
69% KP
38,318
31.3% share
20,688g
254 CS · 8.3/m
SarışınSeviyorum#Sarı
Syndra · Mid
6 / 5 / 14
47.6% KP
26,692
21.8% share
15,233g
245 CS · 8/m
rat gun kelly#TR1
Twitch · ADC
5 / 9 / 12
40.5% KP
26,153
21.3% share
11,540g
168 CS · 5.5/m
Low#空白 1
Bard · Support
3 / 7 / 27
71.4% KP
14,881
12.1% share
10,643g
17 CS · 0.6/m
Red side
DefeatShizan#Zange
Xin Zhao · Top
8 / 6 / 2
37% KP
19,940
20.6% share
14,760g
283 CS · 9.2/m
Fuwa Aika#333
Ekko · Jungle
5 / 4 / 3
29.6% KP
20,174
20.9% share
13,919g
250 CS · 8.2/m
NailGven#aku
Zed · Mid
7 / 15 / 3
37% KP
25,291
26.2% share
12,323g
171 CS · 5.6/m
DH Magenâ#0101
Zeri · ADC
5 / 10 / 3
29.6% KP
23,503
24.3% share
13,938g
232 CS · 7.6/m
swagman#TR1
Renata Glasc · Support
2 / 7 / 10
44.4% KP
7,796
8.1% share
10,067g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
