Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 141 days ago
11 / 10 / 18
K / D / A
60.4%
Kill participation
1,055.2
Damage / min
12,157g
345.2 gold / min
119
58 placed · 5 cleared
29
0.8 CS / min
Objective control
0
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
5
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaDDaMM#DEAD
Renekton · Top
18 / 3 / 7
80.6% KP
55,601
35.9% share
22,379g
355 CS · 10.1/m
lllllll#8299
Lillia · Jungle
2 / 11 / 10
38.7% KP
34,799
22.5% share
12,989g
195 CS · 5.5/m
false promises#ill
Yasuo · Mid
5 / 11 / 3
25.8% KP
17,605
11.4% share
12,061g
190 CS · 5.4/m
Özgür Filistin#TR155
Ezreal · ADC
5 / 13 / 4
29% KP
27,890
18% share
13,633g
196 CS · 5.6/m
bebe rexha#1501
Sona · Support
1 / 10 / 22
74.2% KP
18,992
12.3% share
10,918g
30 CS · 0.9/m
Red side
VictoryNakruG#TR0
Singed · Top
1 / 6 / 16
35.4% KP
33,170
19.1% share
14,788g
340 CS · 9.7/m
jjeiz#nil
Viego · Jungle
20 / 4 / 3
47.9% KP
41,467
23.8% share
19,778g
274 CS · 7.8/m
Melissa#Vişne
Rakan · Mid
7 / 5 / 21
58.3% KP
24,925
14.3% share
13,152g
202 CS · 5.7/m
wqsdfqewrwqre#TR2
Ashe · ADC
9 / 7 / 16
52.1% KP
37,288
21.4% share
17,931g
242 CS · 6.9/m
Fuwa Aika#333
Camille · Support
11 / 10 / 18
60.4% KP
37,159
21.4% share
12,157g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
