Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 141 days ago
5 / 12 / 5
K / D / A
38.5%
Kill participation
625.2
Damage / min
12,988g
430.5 gold / min
33
13 placed · 4 cleared
215
7.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFuwa Aika#333
Yasuo · Top
5 / 12 / 5
38.5% KP
18,861
15.9% share
12,988g
215 CS · 7.1/m
x a#kite
Naafiri · Jungle
9 / 10 / 5
53.8% KP
27,493
23.2% share
14,128g
201 CS · 6.7/m
serseri#xyz
Ekko · Mid
9 / 10 / 1
38.5% KP
31,642
26.7% share
14,537g
203 CS · 6.7/m
bloodbath#1337
Viktor · ADC
3 / 9 / 8
42.3% KP
31,568
26.6% share
11,172g
213 CS · 7.1/m
onæltı#4391
Nami · Support
0 / 8 / 14
53.8% KP
9,097
7.7% share
7,870g
27 CS · 0.9/m
Red side
VictoryArda Güler#onbeş
Irelia · Top
13 / 8 / 5
36.7% KP
36,010
27.7% share
15,768g
263 CS · 8.7/m
Fleurspod#3030
Lee Sin · Jungle
9 / 4 / 18
55.1% KP
26,988
20.8% share
14,729g
187 CS · 6.2/m
Charm#キツネ
Ahri · Mid
9 / 4 / 17
53.1% KP
29,063
22.4% share
13,651g
206 CS · 6.8/m
farewell#vxz
Varus · ADC
16 / 3 / 11
55.1% KP
31,350
24.1% share
17,319g
210 CS · 7/m
archiMadd#TR1
Lulu · Support
2 / 8 / 25
55.1% KP
6,438
5% share
10,387g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
