Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 137 days ago
3 / 2 / 5
K / D / A
18.6%
Kill participation
751.7
Damage / min
9,668g
375.2 gold / min
25
10 placed · 2 cleared
198
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagami Sama#TR1
Malphite · Top
0 / 6 / 2
9.1% KP
11,081
11.9% share
8,246g
182 CS · 7.1/m
i will cherish u#4GET十
Sylas · Jungle
1 / 7 / 10
50% KP
16,633
17.9% share
9,335g
156 CS · 6.1/m
Raayk#ZED
Pantheon · Mid
9 / 10 / 1
45.5% KP
28,493
30.6% share
11,301g
158 CS · 6.1/m
Melissa#Vişne
Ezreal · ADC
9 / 8 / 1
45.5% KP
25,878
27.8% share
14,156g
208 CS · 8.1/m
Ausatør#TR1
Bard · Support
3 / 12 / 8
50% KP
10,954
11.8% share
7,957g
25 CS · 1/m
Red side
VictoryFuwa Aika#333
Akali · Top
3 / 2 / 5
18.6% KP
19,370
16% share
9,668g
198 CS · 7.7/m
RUHVURUSUP#mt2
Ambessa · Jungle
12 / 6 / 8
46.5% KP
24,623
20.3% share
12,474g
170 CS · 6.6/m
Suartek#TR1
Galio · Mid
8 / 7 / 8
37.2% KP
18,677
15.4% share
11,700g
176 CS · 6.8/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
19 / 3 / 4
53.5% KP
48,362
39.9% share
20,615g
270 CS · 10.5/m
loath veiled ire#111
Blitzcrank · Support
1 / 5 / 20
48.8% KP
10,216
8.4% share
8,015g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
