Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 137 days ago
9 / 9 / 8
K / D / A
39.5%
Kill participation
1,276.7
Damage / min
16,408g
577.7 gold / min
19
11 placed · 0 cleared
278
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatertusberkus5#TR2
Sion · Top
2 / 5 / 6
26.7% KP
19,801
18.6% share
8,319g
155 CS · 5.5/m
sedat jungle#cano
Diana · Jungle
7 / 10 / 8
50% KP
19,951
18.8% share
14,466g
216 CS · 7.6/m
Emilia LeBlanc#argnt
LeBlanc · Mid
9 / 8 / 3
40% KP
26,833
25.2% share
13,709g
197 CS · 6.9/m
thund3r#1v9
Sivir · ADC
5 / 11 / 12
56.7% KP
25,951
24.4% share
13,361g
245 CS · 8.6/m
Wind#911x
Morgana · Support
7 / 9 / 13
66.7% KP
13,772
13% share
11,183g
28 CS · 1/m
Red side
VictoryFeArtist#TR1
Mordekaiser · Top
1 / 3 / 4
11.6% KP
22,490
14.4% share
10,504g
216 CS · 7.6/m
Formidable#2018
Vi · Jungle
8 / 4 / 11
44.2% KP
22,177
14.2% share
14,032g
205 CS · 7.2/m
Fuwa Aika#333
Irelia · Mid
9 / 9 / 8
39.5% KP
36,258
23.3% share
16,408g
278 CS · 9.8/m
sahinpastirma#3333
Karthus · ADC
20 / 8 / 10
69.8% KP
60,151
38.6% share
19,842g
240 CS · 8.5/m
BW NomNom#SSS
Nautilus · Support
5 / 6 / 18
53.5% KP
14,566
9.4% share
10,190g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
