Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 135 days ago
2 / 14 / 2
K / D / A
26.7%
Kill participation
758
Damage / min
7,193g
301.2 gold / min
19
10 placed · 0 cleared
119
5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKral Barou#TOP1
Yasuo · Top
9 / 3 / 5
38.9% KP
25,293
26% share
11,306g
198 CS · 8.3/m
Selo#TR6
Nocturne · Jungle
11 / 3 / 7
50% KP
23,568
24.2% share
12,717g
209 CS · 8.8/m
Old Faker#9102
Vel'Koz · Mid
8 / 4 / 10
50% KP
25,515
26.2% share
10,618g
167 CS · 7/m
MuhakemeYeteneği#TR1
Jhin · ADC
7 / 3 / 6
36.1% KP
17,001
17.5% share
11,523g
175 CS · 7.3/m
Mechanic int acc#EUW
Zilean · Support
1 / 2 / 22
63.9% KP
6,008
6.2% share
7,933g
12 CS · 0.5/m
Red side
DefeatBat#hie
Riven · Top
2 / 4 / 1
20% KP
5,629
8.9% share
8,753g
186 CS · 7.8/m
lil uzi vertigo#ゼイネプ
Graves · Jungle
3 / 8 / 3
40% KP
17,609
27.8% share
9,676g
181 CS · 7.6/m
Fuwa Aika#333
Sylas · Mid
2 / 14 / 2
26.7% KP
18,104
28.6% share
7,193g
119 CS · 5/m
sirtual769435914#srtl
Katarina · ADC
5 / 4 / 4
60% KP
17,203
27.2% share
11,539g
170 CS · 7.1/m
tansu ciller#otan4
Lulu · Support
3 / 6 / 6
60% KP
4,740
7.5% share
6,990g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
