Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 134 days ago
5 / 6 / 3
K / D / A
61.5%
Kill participation
679.4
Damage / min
12,216g
383.9 gold / min
28
3 placed · 6 cleared
228
7.2 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKral Barou#TOP1
Trundle · Top
10 / 3 / 8
40% KP
29,318
23.7% share
16,695g
292 CS · 9.2/m
Som10Cuk#TR1
Kayn · Jungle
15 / 5 / 6
46.7% KP
33,642
27.2% share
16,704g
231 CS · 7.3/m
OKCU18#0618
Akali · Mid
7 / 1 / 6
28.9% KP
17,455
14.1% share
14,522g
277 CS · 8.7/m
Flaxien#123
Smolder · ADC
12 / 2 / 12
53.3% KP
28,312
22.9% share
18,411g
305 CS · 9.6/m
light#打火机
Bard · Support
1 / 2 / 23
53.3% KP
15,074
12.2% share
10,334g
21 CS · 0.7/m
Red side
DefeatkickSlimeslimeog#oglu
Tryndamere · Top
2 / 8 / 1
23.1% KP
17,293
17.2% share
13,147g
303 CS · 9.5/m
Fuwa Aika#333
Talon · Jungle
5 / 6 / 3
61.5% KP
21,617
21.5% share
12,216g
228 CS · 7.2/m
Epoh#TR1
Viktor · Mid
1 / 7 / 5
46.2% KP
19,700
19.6% share
11,846g
278 CS · 8.7/m
sahinpastirma#3333
Karthus · ADC
3 / 14 / 4
53.8% KP
35,745
35.6% share
13,524g
221 CS · 6.9/m
Sertav#TR1
Nautilus · Support
2 / 10 / 5
53.8% KP
6,133
6.1% share
8,506g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
