Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 134 days ago
4 / 6 / 3
K / D / A
41.2%
Kill participation
901.9
Damage / min
10,047g
396.6 gold / min
22
10 placed · 0 cleared
203
8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoltisanti#6x18
Irelia · Top
8 / 8 / 6
35% KP
28,047
25.5% share
10,382g
167 CS · 6.6/m
yigit3460#3460
Kha'Zix · Jungle
7 / 4 / 7
35% KP
16,012
14.6% share
13,682g
213 CS · 8.4/m
Berkant Göktan#Mid
Ahri · Mid
13 / 0 / 12
62.5% KP
35,588
32.4% share
13,972g
199 CS · 7.9/m
BerK1#00000
Ezreal · ADC
8 / 2 / 6
35% KP
23,085
21% share
12,367g
207 CS · 8.2/m
Fyuu#TR1
Janna · Support
4 / 4 / 23
67.5% KP
7,270
6.6% share
10,706g
30 CS · 1.2/m
Red side
DefeatFuwa Aika#333
Malphite · Top
4 / 6 / 3
41.2% KP
22,848
27.5% share
10,047g
203 CS · 8/m
Ariermort#IVERN
Talon · Jungle
7 / 9 / 4
64.7% KP
19,796
23.8% share
12,717g
178 CS · 7/m
Melissa#Vişne
Yorick · Mid
3 / 8 / 3
35.3% KP
14,922
18% share
10,424g
179 CS · 7.1/m
İtülüOtistik34#Bland
Hwei · ADC
3 / 8 / 3
35.3% KP
16,267
19.6% share
9,912g
192 CS · 7.6/m
Playboi Carti#yvI
Bard · Support
0 / 9 / 8
47.1% KP
9,297
11.2% share
6,430g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
