Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 129 days ago
11 / 2 / 11
K / D / A
61.1%
Kill participation
1,120.7
Damage / min
13,888g
533.8 gold / min
26
4 placed · 5 cleared
216
8.3 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi wanna rockkkkk#bobme
K'Sante · Top
7 / 3 / 6
36.1% KP
27,683
22.6% share
11,642g
210 CS · 8.1/m
Fuwa Aika#333
Sylas · Jungle
11 / 2 / 11
61.1% KP
29,158
23.8% share
13,888g
216 CS · 8.3/m
cade cunningham#bbp2
Vladimir · Mid
10 / 4 / 7
47.2% KP
28,665
23.4% share
12,290g
183 CS · 7/m
Nonstacy#gao
Naafiri · ADC
7 / 3 / 11
50% KP
23,891
19.5% share
13,845g
205 CS · 7.9/m
Tori#toti
Seraphine · Support
1 / 3 / 16
47.2% KP
13,213
10.8% share
8,111g
25 CS · 1/m
Red side
Defeatuh huh honey#idgaf
Jayce · Top
1 / 7 / 3
26.7% KP
15,064
17.3% share
8,377g
185 CS · 7.1/m
YARBAROS#TR1
Hecarim · Jungle
2 / 8 / 2
26.7% KP
8,675
10% share
8,714g
164 CS · 6.3/m
ristretto abuser#yasn
Irelia · Mid
8 / 9 / 0
53.3% KP
34,661
39.9% share
14,502g
233 CS · 9/m
samarra#9999
Akali · ADC
4 / 5 / 1
33.3% KP
23,309
26.8% share
9,456g
175 CS · 6.7/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 5
33.3% KP
5,216
6% share
6,734g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
