Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 122 days ago
9 / 8 / 2
K / D / A
45.8%
Kill participation
864.7
Damage / min
11,459g
471.6 gold / min
21
9 placed · 2 cleared
178
7.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFurkan#4kan
Kennen · Top
3 / 6 / 5
33.3% KP
13,554
16.2% share
9,673g
190 CS · 7.8/m
qweasdc#Mıss
Rengar · Jungle
6 / 6 / 3
37.5% KP
14,332
17.1% share
9,893g
148 CS · 6.1/m
Fuwa Aika#333
Sylas · Mid
9 / 8 / 2
45.8% KP
21,012
25.1% share
11,459g
178 CS · 7.3/m
MuhakemeYeteneği#TR1
Ezreal · ADC
2 / 9 / 7
37.5% KP
14,152
16.9% share
10,292g
177 CS · 7.3/m
Prime Sikan#TR0
Teemo · Support
4 / 12 / 9
54.2% KP
20,579
24.6% share
9,147g
49 CS · 2/m
Red side
VictoryTanyHanDrogen#1881
Yasuo · Top
2 / 5 / 4
14.6% KP
9,953
9.6% share
9,483g
190 CS · 7.8/m
Kanderson#5467
Diana · Jungle
12 / 2 / 12
58.5% KP
34,633
33.5% share
15,511g
231 CS · 9.5/m
CØME VS#TR1
Azir · Mid
7 / 4 / 5
29.3% KP
22,988
22.2% share
10,283g
174 CS · 7.2/m
onaltı#SSS
Miss Fortune · ADC
18 / 8 / 5
56.1% KP
25,207
24.4% share
14,518g
156 CS · 6.4/m
engelliyim#hctib
Janna · Support
2 / 5 / 27
70.7% KP
10,584
10.2% share
9,513g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
