Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 122 days ago
15 / 5 / 6
K / D / A
40.4%
Kill participation
1,348.8
Damage / min
15,796g
472.5 gold / min
21
6 placed · 5 cleared
235
7 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattunx#sit
Jayce · Top
6 / 10 / 9
46.9% KP
30,523
22.9% share
13,226g
219 CS · 6.6/m
eyluleyluleylul#eylul
Rek'Sai · Jungle
15 / 4 / 9
75% KP
36,292
27.2% share
19,491g
227 CS · 6.8/m
TanyHanDrogen#1881
Vladimir · Mid
4 / 10 / 3
21.9% KP
17,698
13.3% share
13,147g
257 CS · 7.7/m
Toxic#AG29
Senna · ADC
3 / 8 / 10
40.6% KP
21,539
16.1% share
15,220g
227 CS · 6.8/m
Hawli Patates#JoJo
Brand · Support
4 / 20 / 8
37.5% KP
27,358
20.5% share
10,405g
42 CS · 1.3/m
Red side
Victorymmmmmmmmmmmmmmmm#1283
Darius · Top
11 / 11 / 3
26.9% KP
33,570
19.1% share
14,481g
200 CS · 6/m
prestige#733
Naafiri · Jungle
14 / 5 / 7
40.4% KP
32,739
18.7% share
16,975g
267 CS · 8/m
Fuwa Aika#333
Aurora · Mid
15 / 5 / 6
40.4% KP
45,095
25.7% share
15,796g
235 CS · 7/m
Avalanche#TRdog
Ezreal · ADC
7 / 5 / 14
40.4% KP
43,750
24.9% share
18,121g
309 CS · 9.2/m
Helyum#FCD
Bard · Support
5 / 6 / 20
48.1% KP
20,239
11.5% share
11,585g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
