Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 119 days ago
14 / 10 / 16
K / D / A
75%
Kill participation
1,516.7
Damage / min
13,204g
451.9 gold / min
97
36 placed · 10 cleared
45
1.5 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLocay#6435
Darius · Top
12 / 7 / 8
38.5% KP
34,937
21.9% share
14,877g
242 CS · 8.3/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
19 / 5 / 12
59.6% KP
36,989
23.2% share
16,583g
166 CS · 5.7/m
M A K İ N A#5315
Ahri · Mid
11 / 7 / 19
57.7% KP
37,503
23.5% share
14,824g
194 CS · 6.6/m
cain#1912
Syndra · ADC
7 / 9 / 15
42.3% KP
28,854
18.1% share
14,292g
172 CS · 5.9/m
Spot#TR1
Camille · Support
3 / 12 / 19
42.3% KP
21,324
13.4% share
10,131g
41 CS · 1.4/m
Red side
Defeatyunik#00001
Aatrox · Top
3 / 14 / 1
10% KP
20,956
15.1% share
11,985g
248 CS · 8.5/m
harvest#1763
Naafiri · Jungle
7 / 7 / 13
50% KP
16,518
11.9% share
13,581g
208 CS · 7.1/m
Sakin#WOW
Sylas · Mid
8 / 13 / 13
52.5% KP
31,818
22.9% share
11,260g
163 CS · 5.6/m
leviosa#1994
Senna · ADC
8 / 8 / 23
77.5% KP
25,418
18.3% share
15,470g
177 CS · 6.1/m
Fuwa Aika#333
Brand · Support
14 / 10 / 16
75% KP
44,314
31.9% share
13,204g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
