Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 118 days ago
17 / 6 / 16
K / D / A
63.5%
Kill participation
666.9
Damage / min
14,712g
469 gold / min
113
56 placed · 7 cleared
27
0.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSlizard#TR1
Xin Zhao · Top
10 / 9 / 5
48.4% KP
24,029
21.7% share
14,897g
218 CS · 7/m
sadisticdelusion#a9x6d
Aatrox · Jungle
11 / 10 / 6
54.8% KP
21,871
19.7% share
13,786g
190 CS · 6.1/m
HorseThiefTimoty#9222
Viktor · Mid
3 / 9 / 11
45.2% KP
34,016
30.7% share
13,042g
216 CS · 6.9/m
TIRCI TURAN#TIRAN
Lucian · ADC
7 / 11 / 5
38.7% KP
22,649
20.4% share
13,374g
225 CS · 7.2/m
DH Alate#alate
Braum · Support
0 / 13 / 14
45.2% KP
8,357
7.5% share
8,226g
31 CS · 1/m
Red side
Victorykaten kyokotsu#2201
Camille · Top
6 / 12 / 9
28.8% KP
20,418
13.6% share
11,932g
171 CS · 5.5/m
Carma#sga35
Sylas · Jungle
6 / 5 / 16
42.3% KP
21,785
14.5% share
14,137g
199 CS · 6.3/m
Krankheit#TR1
Zoe · Mid
11 / 3 / 21
61.5% KP
45,256
30% share
13,967g
170 CS · 5.4/m
Playboi Carti#yvI
Corki · ADC
12 / 6 / 24
69.2% KP
42,234
28% share
19,193g
244 CS · 7.8/m
Fuwa Aika#333
Pyke · Support
17 / 6 / 16
63.5% KP
20,918
13.9% share
14,712g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
