Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 116 days ago
11 / 6 / 7
K / D / A
72%
Kill participation
1,087.6
Damage / min
16,797g
517.1 gold / min
29
14 placed · 1 cleared
303
9.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMelissa#Vişne
Rakan · Top
2 / 10 / 12
56% KP
21,529
19.6% share
9,024g
155 CS · 4.8/m
sefRR#TR16
Naafiri · Jungle
6 / 5 / 8
56% KP
22,249
20.3% share
13,219g
212 CS · 6.5/m
Fuwa Aika#333
Syndra · Mid
11 / 6 / 7
72% KP
35,329
32.2% share
16,797g
303 CS · 9.3/m
Chodect#TR1
Jhin · ADC
4 / 6 / 7
44% KP
21,472
19.6% share
15,188g
278 CS · 8.6/m
Nylish#444
Nautilus · Support
2 / 8 / 11
52% KP
9,034
8.2% share
8,516g
13 CS · 0.4/m
Red side
VictoryTheia#NOVA
Garen · Top
6 / 5 / 9
42.9% KP
31,494
26.3% share
17,586g
266 CS · 8.2/m
whacked out#667
Diana · Jungle
16 / 4 / 10
74.3% KP
36,751
30.6% share
18,433g
272 CS · 8.4/m
ShelbyMD#Grace
Katarina · Mid
6 / 7 / 11
48.6% KP
14,546
12.1% share
11,789g
167 CS · 5.1/m
SaglamsaLassa#1111
Senna · ADC
5 / 5 / 20
71.4% KP
20,806
17.3% share
14,029g
179 CS · 5.5/m
Dobur Vecher#1310
Bard · Support
2 / 4 / 20
62.9% KP
16,370
13.6% share
9,718g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
