Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 115 days ago
15 / 2 / 1
K / D / A
45.7%
Kill participation
1,501.7
Damage / min
11,290g
498.8 gold / min
17
11 placed · 0 cleared
153
6.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJackz#TR1
Singed · Top
5 / 5 / 5
50% KP
14,667
22% share
9,225g
178 CS · 7.9/m
dual wield#xxx
Qiyana · Jungle
8 / 6 / 7
75% KP
21,694
32.5% share
12,669g
138 CS · 6.1/m
Aileri#gothh
Ekko · Mid
3 / 10 / 5
40% KP
13,090
19.6% share
7,478g
123 CS · 5.4/m
Kaiserfury#TTv
Tristana · ADC
1 / 5 / 5
30% KP
11,769
17.6% share
8,269g
149 CS · 6.6/m
kin 嫌い#888
Nami · Support
3 / 9 / 7
50% KP
5,468
8.2% share
6,304g
13 CS · 0.6/m
Red side
Victoryulasreizzzz#000
Gnar · Top
6 / 4 / 6
34.3% KP
22,914
23.5% share
11,764g
202 CS · 8.9/m
Merovingiann#1999
Kha'Zix · Jungle
4 / 5 / 6
28.6% KP
10,389
10.7% share
10,140g
164 CS · 7.2/m
Fuwa Aika#333
Locke · Mid
15 / 2 / 1
45.7% KP
33,988
34.9% share
11,290g
153 CS · 6.8/m
god can be real#321
Varus · ADC
8 / 5 / 6
40% KP
21,986
22.6% share
12,103g
192 CS · 8.5/m
Eruspu#kedi
Karma · Support
2 / 4 / 16
51.4% KP
8,040
8.3% share
8,153g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
