Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 114 days ago
12 / 5 / 13
K / D / A
67.6%
Kill participation
1,090
Damage / min
15,309g
488.1 gold / min
20
13 placed · 0 cleared
226
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkiroza#zht
Irelia · Top
3 / 9 / 5
29.6% KP
19,997
18% share
11,447g
258 CS · 8.2/m
Bear Teeth#ahmet
Rengar · Jungle
13 / 9 / 6
70.4% KP
28,870
26% share
15,495g
252 CS · 8/m
CØME VS#TR1
Orianna · Mid
5 / 5 / 6
40.7% KP
25,539
23% share
13,657g
232 CS · 7.4/m
kala#2112
Smolder · ADC
6 / 8 / 4
37% KP
29,112
26.2% share
15,800g
279 CS · 8.9/m
POLİTİK KAOS#TR1
Rakan · Support
0 / 6 / 16
59.3% KP
7,504
6.8% share
8,170g
23 CS · 0.7/m
Red side
Victory愛と憎しみ#Karna
Jax · Top
10 / 4 / 3
35.1% KP
27,042
24% share
15,163g
250 CS · 8/m
T1 Nayman One#xxx
Wukong · Jungle
3 / 7 / 17
54.1% KP
14,263
12.6% share
13,413g
213 CS · 6.8/m
Fuwa Aika#333
Syndra · Mid
12 / 5 / 13
67.6% KP
34,191
30.3% share
15,309g
226 CS · 7.2/m
REANZY#0000
Kog'Maw · ADC
6 / 7 / 9
40.5% KP
20,751
18.4% share
14,819g
245 CS · 7.8/m
Eminx#TR1
Senna · Support
6 / 4 / 20
70.3% KP
16,646
14.7% share
12,331g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
