Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 108 days ago
18 / 5 / 15
K / D / A
57.9%
Kill participation
1,458.6
Damage / min
15,773g
483.3 gold / min
24
14 placed · 0 cleared
178
5.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalphazero#4000
Jayce · Top
12 / 13 / 3
46.9% KP
38,115
31.2% share
15,611g
172 CS · 5.3/m
167#0609
Diana · Jungle
5 / 11 / 3
25% KP
17,486
14.3% share
12,414g
232 CS · 7.1/m
L9 asasiyun#006
Ryze · Mid
5 / 11 / 5
31.3% KP
23,411
19.2% share
12,348g
242 CS · 7.4/m
nylish#879
Ezreal · ADC
8 / 10 / 6
43.8% KP
34,120
27.9% share
16,204g
270 CS · 8.3/m
joji#XDD
Lulu · Support
2 / 12 / 16
56.3% KP
9,009
7.4% share
9,553g
25 CS · 0.8/m
Red side
VictoryFuwa Aika#333
Quinn · Top
18 / 5 / 15
57.9% KP
47,599
26.1% share
15,773g
178 CS · 5.5/m
SLG ShiFu#SLG
Kayn · Jungle
14 / 7 / 8
38.6% KP
30,651
16.8% share
17,037g
241 CS · 7.4/m
Éru Ilúvatar#3867
Zoe · Mid
7 / 7 / 19
45.6% KP
37,354
20.5% share
13,013g
194 CS · 5.9/m
LancedaN#23142
Xerath · ADC
14 / 5 / 15
50.9% KP
51,629
28.3% share
20,105g
276 CS · 8.5/m
S400 Elise#S400
Senna · Support
4 / 8 / 29
57.9% KP
15,172
8.3% share
11,961g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
