Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 105 days ago
19 / 6 / 4
K / D / A
54.8%
Kill participation
1,905.9
Damage / min
16,503g
676.8 gold / min
15
9 placed · 1 cleared
179
7.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDEXTER MORGAN#DEX17
Pantheon · Top
9 / 4 / 8
40.5% KP
29,577
22.8% share
13,445g
178 CS · 7.3/m
İnt Komandosu 2#GGez
Master Yi · Jungle
2 / 7 / 5
16.7% KP
10,588
8.2% share
9,474g
180 CS · 7.4/m
Fuwa Aika#333
Kassadin · Mid
19 / 6 / 4
54.8% KP
46,472
35.8% share
16,503g
179 CS · 7.3/m
EMEKHIRSIZI#hyrku
Kalista · ADC
11 / 9 / 7
42.9% KP
35,527
27.4% share
13,820g
207 CS · 8.5/m
Doofenshmirtz#404
Lulu · Support
1 / 9 / 19
47.6% KP
7,492
5.8% share
7,836g
18 CS · 0.7/m
Red side
DefeatSolarcix#REAL
Riven · Top
3 / 12 / 1
11.4% KP
11,540
13.6% share
9,404g
180 CS · 7.4/m
ayaklaryumruk#6595
Nocturne · Jungle
8 / 5 / 5
37.1% KP
17,046
20.1% share
10,984g
174 CS · 7.1/m
NEYMAĞĞĞ#JnR
Sylas · Mid
19 / 6 / 3
62.9% KP
33,079
39% share
13,068g
153 CS · 6.3/m
HanımSwainiGetir#Pace
Swain · ADC
4 / 7 / 12
45.7% KP
15,547
18.3% share
10,229g
159 CS · 6.5/m
Chime#OOOT
Seraphine · Support
1 / 12 / 15
45.7% KP
7,703
9.1% share
7,305g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
