Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 105 days ago
7 / 7 / 4
K / D / A
61.1%
Kill participation
866
Damage / min
11,300g
447.5 gold / min
14
7 placed · 0 cleared
195
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTeddy#3457
Garen · Top
4 / 7 / 3
38.9% KP
30,389
34.2% share
11,312g
251 CS · 9.9/m
Hansei#精神力
Lee Sin · Jungle
4 / 5 / 5
50% KP
8,312
9.3% share
9,474g
151 CS · 6/m
Fuwa Aika#333
Locke · Mid
7 / 7 / 4
61.1% KP
21,867
24.6% share
11,300g
195 CS · 7.7/m
nonstop pop#171
Zeri · ADC
3 / 7 / 5
44.4% KP
22,310
25.1% share
10,389g
193 CS · 7.6/m
replay#gauss
Thresh · Support
0 / 7 / 11
61.1% KP
6,023
6.8% share
6,165g
19 CS · 0.8/m
Red side
Victoryzorafan#TR1
Sion · Top
9 / 4 / 9
54.5% KP
28,230
26.1% share
14,090g
229 CS · 9.1/m
rahasyaaaaaAAAAA#GOD
Qiyana · Jungle
5 / 3 / 6
33.3% KP
16,656
15.4% share
13,991g
252 CS · 10/m
KaZe#Mira
Akali · Mid
9 / 4 / 2
33.3% KP
22,649
20.9% share
13,782g
227 CS · 9/m
zortcan#0001
Vladimir · ADC
7 / 2 / 6
39.4% KP
27,579
25.5% share
11,991g
201 CS · 8/m
ProtoBird01#F211
Seraphine · Support
3 / 5 / 12
45.5% KP
13,234
12.2% share
7,887g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
