Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 78 days ago
19 / 6 / 11
K / D / A
68.2%
Kill participation
1,569.8
Damage / min
24,637g
702.6 gold / min
32
12 placed · 7 cleared
281
8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHILL XD#TR1
Olaf · Top
7 / 8 / 8
40.5% KP
23,588
15.6% share
15,600g
263 CS · 7.5/m
Impact#000
Qiyana · Jungle
13 / 11 / 10
62.2% KP
39,836
26.4% share
19,402g
253 CS · 7.2/m
Lunce#2505
Sylas · Mid
8 / 11 / 22
81.1% KP
35,735
23.7% share
12,893g
147 CS · 4.2/m
Forgotten#we15
Jhin · ADC
6 / 9 / 6
32.4% KP
21,188
14% share
14,950g
240 CS · 6.8/m
Akûma Undomîell#QeQ
Bard · Support
3 / 6 / 30
89.2% KP
30,750
20.4% share
12,028g
35 CS · 1/m
Red side
VictoryKOKO#DEG
Aatrox · Top
8 / 7 / 10
40.9% KP
39,114
22.8% share
14,408g
212 CS · 6/m
m1esal#7 3
Ambessa · Jungle
7 / 12 / 12
43.2% KP
29,118
16.9% share
14,972g
230 CS · 6.6/m
deadmanshand#TFTF
Twisted Fate · Mid
8 / 8 / 16
54.5% KP
35,704
20.8% share
16,333g
254 CS · 7.2/m
Fuwa Aika#333
Syndra · ADC
19 / 6 / 11
68.2% KP
55,049
32% share
24,637g
281 CS · 8/m
tansu ciller#otan4
Braum · Support
2 / 4 / 28
68.2% KP
12,832
7.5% share
10,944g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
