Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Flex · 78 days ago
15 / 5 / 9
K / D / A
72.7%
Kill participation
1,848.5
Damage / min
21,656g
631.4 gold / min
30
14 placed · 4 cleared
322
9.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatking30#TR1
Olaf · Top
10 / 6 / 4
48.3% KP
35,754
24.7% share
14,767g
244 CS · 7.1/m
Hükümdar Bilal#TR1
Zed · Jungle
10 / 6 / 6
55.2% KP
36,384
25.2% share
17,607g
277 CS · 8.1/m
Herun#Herun
Viktor · Mid
6 / 5 / 7
44.8% KP
41,523
28.7% share
14,059g
295 CS · 8.6/m
HeorTax#HTX
Jhin · ADC
3 / 9 / 10
44.8% KP
23,964
16.6% share
13,122g
207 CS · 6/m
3000 Cycles#FALKE
Janna · Support
0 / 7 / 12
41.4% KP
6,927
4.8% share
8,507g
25 CS · 0.7/m
Red side
Victorykejoboo#5555
Poppy · Top
6 / 6 / 6
36.4% KP
21,179
14.4% share
12,725g
193 CS · 5.6/m
kousei#x999
Kindred · Jungle
5 / 9 / 9
42.4% KP
23,734
16.2% share
13,659g
214 CS · 6.2/m
434#T434
Aurora · Mid
5 / 4 / 3
24.2% KP
22,338
15.2% share
13,089g
267 CS · 7.8/m
Fuwa Aika#333
Syndra · ADC
15 / 5 / 9
72.7% KP
63,404
43.2% share
21,656g
322 CS · 9.4/m
Utonyum144#tezel
Nami · Support
2 / 6 / 21
69.7% KP
16,217
11% share
11,356g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
