Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 77 days ago
17 / 8 / 7
K / D / A
57.1%
Kill participation
1,349.8
Damage / min
19,851g
584.1 gold / min
32
12 placed · 9 cleared
291
8.6 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKorigato#Gato
Sylas · Top
11 / 14 / 5
38.1% KP
36,517
24.8% share
12,950g
200 CS · 5.9/m
lmkansiz#Оля
Graves · Jungle
2 / 4 / 16
42.9% KP
20,998
14.3% share
14,459g
265 CS · 7.8/m
Cıva#LoL
Kayle · Mid
12 / 3 / 5
40.5% KP
31,899
21.7% share
17,512g
374 CS · 11/m
Fuwa Aika#333
Kalista · ADC
17 / 8 / 7
57.1% KP
45,871
31.1% share
19,851g
291 CS · 8.6/m
İNTİHAREDİCEM#SATSU
Renata Glasc · Support
0 / 7 / 29
69% KP
12,006
8.2% share
11,381g
31 CS · 0.9/m
Red side
Defeatreis baskan haci#kral
Anivia · Top
9 / 4 / 9
50% KP
28,930
20.3% share
14,928g
294 CS · 8.7/m
Zeynebe Aşığım#6767
Kha'Zix · Jungle
16 / 4 / 9
69.4% KP
52,428
36.8% share
16,812g
229 CS · 6.7/m
Dostum Olmaz#TRR
Malphite · Mid
3 / 12 / 12
41.7% KP
21,016
14.7% share
10,230g
161 CS · 4.7/m
Caliste#Riyal
Corki · ADC
4 / 14 / 8
33.3% KP
24,973
17.5% share
12,557g
216 CS · 6.4/m
Orihime#mirai
Sona · Support
4 / 8 / 18
61.1% KP
15,237
10.7% share
11,467g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
