Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 74 days ago
14 / 14 / 5
K / D / A
47.5%
Kill participation
1,764.1
Damage / min
17,273g
517.9 gold / min
30
13 placed · 1 cleared
264
7.9 CS / min
Objective control
5
Dragons
0
Baron
12
Towers
3
Inhibitors
1
Herald
0
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymerlin#mrto
Dr. Mundo · Top
7 / 8 / 12
38.8% KP
36,505
21.8% share
12,818g
140 CS · 4.2/m
devilish#1000
Talon · Jungle
8 / 6 / 14
44.9% KP
32,917
19.7% share
15,954g
265 CS · 7.9/m
Hite#2512y
Malzahar · Mid
10 / 11 / 8
36.7% KP
37,957
22.7% share
15,115g
257 CS · 7.7/m
Shauna#TR35
Vayne · ADC
17 / 9 / 5
44.9% KP
36,797
22% share
20,857g
258 CS · 7.7/m
Cir#Tier0
Tahm Kench · Support
7 / 6 / 23
61.2% KP
22,989
13.8% share
12,720g
30 CS · 0.9/m
Red side
DefeatŞekerpare#xoxo
Pantheon · Top
8 / 5 / 9
42.5% KP
42,921
22.1% share
15,530g
238 CS · 7.1/m
taviz vermem#lllll
Lillia · Jungle
8 / 11 / 15
57.5% KP
46,534
24% share
16,248g
231 CS · 6.9/m
Fuwa Aika#333
Yasuo · Mid
14 / 14 / 5
47.5% KP
58,832
30.3% share
17,273g
264 CS · 7.9/m
Tyt120net#ins
Kai'Sa · ADC
8 / 10 / 12
50% KP
34,110
17.6% share
16,547g
228 CS · 6.8/m
Wormsa#6666
Nautilus · Support
2 / 9 / 19
52.5% KP
11,546
6% share
10,040g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
