Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 62 days ago
5 / 8 / 7
K / D / A
42.9%
Kill participation
700.9
Damage / min
12,620g
453.7 gold / min
15
2 placed · 3 cleared
205
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKonSTaFunCH#999
Jax · Top
4 / 7 / 7
39.3% KP
22,446
23.9% share
12,283g
203 CS · 7.3/m
Fuwa Aika#333
Talon · Jungle
5 / 8 / 7
42.9% KP
19,496
20.7% share
12,620g
205 CS · 7.4/m
Nâ Bluê#x1xx
Ryze · Mid
3 / 6 / 6
32.1% KP
23,288
24.8% share
11,357g
240 CS · 8.6/m
sakasiz#saka
Irelia · ADC
9 / 9 / 4
46.4% KP
14,327
15.2% share
15,396g
217 CS · 7.8/m
Sung Jin woo#3445
Pyke · Support
7 / 12 / 7
50% KP
14,495
15.4% share
11,011g
33 CS · 1.2/m
Red side
VictoryKizilbozkirin#CCCP
Mordekaiser · Top
2 / 9 / 4
14.3% KP
17,997
15.4% share
8,643g
156 CS · 5.6/m
Cıva#LoL
Wukong · Jungle
9 / 3 / 5
33.3% KP
18,785
16.1% share
13,839g
198 CS · 7.1/m
yigit3460#3460
Qiyana · Mid
5 / 8 / 6
26.2% KP
20,746
17.8% share
11,785g
215 CS · 7.7/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
22 / 4 / 3
59.5% KP
43,904
37.6% share
22,191g
280 CS · 10.1/m
gozdebabapro#2005
Janna · Support
4 / 4 / 30
81% KP
15,381
13.2% share
11,778g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
