Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 61 days ago
13 / 7 / 14
K / D / A
77.1%
Kill participation
1,633.7
Damage / min
17,453g
689.4 gold / min
19
7 placed · 4 cleared
212
8.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Ruined One#1538
Mordekaiser · Top
2 / 6 / 7
25.7% KP
14,695
14.3% share
10,059g
166 CS · 6.6/m
impty#999
Talon · Jungle
13 / 2 / 12
71.4% KP
25,057
24.4% share
14,959g
216 CS · 8.5/m
ManisaLee#3169
Fizz · Mid
5 / 6 / 3
22.9% KP
12,934
12.6% share
11,063g
202 CS · 8/m
Fuwa Aika#333
Draven · ADC
13 / 7 / 14
77.1% KP
41,359
40.3% share
17,453g
212 CS · 8.4/m
Puddin#1412
Taric · Support
2 / 4 / 23
71.4% KP
8,592
8.4% share
9,134g
30 CS · 1.2/m
Red side
DefeatVersipellis#devil
Aatrox · Top
5 / 5 / 5
40% KP
19,685
24.5% share
10,989g
209 CS · 8.3/m
Cıva#LoL
Ambessa · Jungle
3 / 3 / 4
28% KP
13,081
16.3% share
9,771g
186 CS · 7.3/m
Peace Qut#189
Hwei · Mid
6 / 7 / 3
36% KP
20,094
25.1% share
9,261g
177 CS · 7/m
xCOLORSAFTERDARK#LW1
Kai'Sa · ADC
7 / 10 / 6
52% KP
16,007
20% share
12,916g
166 CS · 6.6/m
15 FF VER GEÇ#4444
Leona · Support
4 / 10 / 12
64% KP
11,324
14.1% share
7,916g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
