Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 53 days ago
7 / 4 / 11
K / D / A
47.4%
Kill participation
1,288.6
Damage / min
14,646g
497 gold / min
37
13 placed · 6 cleared
277
9.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathayat bitti#19033
Renekton · Top
3 / 11 / 3
19.4% KP
9,395
9.1% share
9,887g
187 CS · 6.3/m
Bazman#smurf
Graves · Jungle
13 / 4 / 3
51.6% KP
24,040
23.4% share
16,068g
233 CS · 7.9/m
Akcaonthebeat#223
Viktor · Mid
1 / 10 / 7
25.8% KP
18,429
17.9% share
8,754g
187 CS · 6.3/m
ZoeDplayer#GLORY
Zoe · ADC
12 / 7 / 12
77.4% KP
38,055
37% share
16,719g
228 CS · 7.7/m
witwicky#tosik
Karma · Support
2 / 7 / 13
48.4% KP
13,020
12.6% share
8,902g
41 CS · 1.4/m
Red side
VictoryFuwa Aika#333
Lucian · Top
7 / 4 / 11
47.4% KP
37,971
28.5% share
14,646g
277 CS · 9.4/m
ehuz#xxx
Rengar · Jungle
13 / 5 / 4
44.7% KP
33,670
25.3% share
15,784g
237 CS · 8/m
c0rtez#TR2
Yasuo · Mid
12 / 6 / 3
39.5% KP
33,254
24.9% share
14,919g
239 CS · 8.1/m
selomanyak#0061
Katarina · ADC
3 / 9 / 3
15.8% KP
10,746
8.1% share
10,485g
197 CS · 6.7/m
sansunlu#TR55
Vel'Koz · Support
3 / 7 / 9
31.6% KP
17,677
13.3% share
8,939g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
