Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 51 days ago
9 / 9 / 11
K / D / A
66.7%
Kill participation
1,437.4
Damage / min
13,881g
445.1 gold / min
35
14 placed · 2 cleared
185
5.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFuwa Aika#333
Jayce · Top
9 / 9 / 11
66.7% KP
44,823
42.4% share
13,881g
185 CS · 5.9/m
ne kadar ırgalar#haha
Sylas · Jungle
5 / 6 / 10
50% KP
15,698
14.9% share
15,278g
253 CS · 8.1/m
Liasmos#TR1
Ambessa · Mid
9 / 10 / 5
46.7% KP
20,571
19.5% share
12,888g
176 CS · 5.6/m
PROSTAT UYARAN#KEL
Caitlyn · ADC
7 / 9 / 2
30% KP
18,233
17.3% share
13,855g
255 CS · 8.2/m
プンプン#おやすみお
Janna · Support
0 / 6 / 17
56.7% KP
6,326
6% share
9,096g
38 CS · 1.2/m
Red side
VictoryVEHBİ KOÇ#1900
Garen · Top
8 / 8 / 8
40% KP
21,152
17.6% share
12,956g
174 CS · 5.6/m
Eternity#B473
Taliyah · Jungle
13 / 4 / 11
60% KP
37,407
31.2% share
19,178g
270 CS · 8.7/m
lobby admin#1729
Yasuo · Mid
8 / 6 / 7
37.5% KP
19,599
16.3% share
14,163g
254 CS · 8.1/m
kaelist#EU1
Kai'Sa · ADC
4 / 7 / 19
57.5% KP
27,561
23% share
16,643g
265 CS · 8.5/m
Avg Messi Fanboy#SWA
Blitzcrank · Support
7 / 5 / 19
65% KP
14,286
11.9% share
11,739g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
