Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Ranked Solo/Duo · 47 days ago
6 / 6 / 17
K / D / A
37.7%
Kill participation
1,015.5
Damage / min
15,665g
487 gold / min
27
13 placed · 0 cleared
315
9.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKargaşa#ONLY
Jax · Top
8 / 12 / 6
40% KP
36,959
26% share
13,946g
252 CS · 7.8/m
im just better#ziyan
Qiyana · Jungle
6 / 13 / 14
57.1% KP
29,955
21.1% share
14,789g
179 CS · 5.6/m
GÜNDE4POSTA#tomi
Irelia · Mid
9 / 13 / 5
40% KP
30,402
21.4% share
14,344g
264 CS · 8.2/m
15days2chall#3667
Kai'Sa · ADC
8 / 14 / 5
37.1% KP
25,354
17.9% share
17,285g
199 CS · 6.2/m
Yuineo#1337
Gragas · Support
4 / 9 / 13
48.6% KP
19,249
13.6% share
10,963g
78 CS · 2.4/m
Red side
VictoryFuwa Aika#333
Singed · Top
6 / 6 / 17
37.7% KP
32,666
20.2% share
15,665g
315 CS · 9.8/m
Gatezet#EUW
Nocturne · Jungle
18 / 5 / 19
60.7% KP
35,215
21.8% share
19,950g
227 CS · 7.1/m
Zûser#TR1
Lissandra · Mid
12 / 10 / 17
47.5% KP
35,759
22.1% share
14,608g
188 CS · 5.8/m
geto#zxc
Twitch · ADC
20 / 7 / 15
57.4% KP
41,812
25.8% share
20,066g
241 CS · 7.5/m
WPF Zerobaca#TR1
Nautilus · Support
5 / 7 / 34
63.9% KP
16,367
10.1% share
12,710g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
