Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 46 days ago
10 / 1 / 10
K / D / A
71.4%
Kill participation
1,360.2
Damage / min
15,892g
715.3 gold / min
17
6 placed · 3 cleared
236
10.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBW NomNom#SSS
Sett · Top
3 / 4 / 2
62.5% KP
11,177
22.1% share
7,586g
143 CS · 6.4/m
2012#null
Graves · Jungle
4 / 6 / 0
50% KP
12,018
23.8% share
9,943g
173 CS · 7.8/m
Zûser#TR1
Xerath · Mid
0 / 5 / 3
37.5% KP
15,157
30% share
6,557g
159 CS · 7.2/m
ÇOKİYİÇOKİYİLOL#BABAG
Jinx · ADC
1 / 6 / 1
25% KP
8,697
17.2% share
7,159g
154 CS · 6.9/m
BODYGUARD MÜSLÜM#20 CM
Lulu · Support
0 / 7 / 2
25% KP
3,472
6.9% share
5,219g
21 CS · 0.9/m
Red side
Victoryim just better#ziyan
K'Sante · Top
1 / 4 / 3
14.3% KP
8,573
12.7% share
6,930g
119 CS · 5.4/m
Discipline#AKT
Talon · Jungle
5 / 3 / 3
28.6% KP
6,623
9.8% share
9,686g
177 CS · 8/m
kkuzgun#K07
Anivia · Mid
11 / 0 / 5
57.1% KP
17,064
25.2% share
11,049g
182 CS · 8.2/m
Fuwa Aika#333
Aphelios · ADC
10 / 1 / 10
71.4% KP
30,218
44.7% share
15,892g
236 CS · 10.6/m
TroopEl#2428
Thresh · Support
1 / 1 / 15
57.1% KP
5,189
7.7% share
7,622g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
