Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 31 days ago
12 / 6 / 10
K / D / A
51.2%
Kill participation
1,676.1
Damage / min
19,600g
686.1 gold / min
19
10 placed · 3 cleared
300
10.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryS2ŞEN KIZLAR DM#3162
Yone · Top
5 / 4 / 7
27.9% KP
16,363
12.6% share
13,930g
259 CS · 9.1/m
m1esal#7 3
Hecarim · Jungle
9 / 3 / 13
51.2% KP
25,596
19.6% share
15,309g
263 CS · 9.2/m
LS Cihan#TR1
Locke · Mid
16 / 13 / 3
44.2% KP
33,095
25.4% share
14,035g
151 CS · 5.3/m
Makishima Shougo#333
Zeri · ADC
12 / 6 / 10
51.2% KP
47,882
36.7% share
19,600g
300 CS · 10.5/m
pompacı braum#3169
Janna · Support
1 / 5 / 21
51.2% KP
7,429
5.7% share
9,253g
25 CS · 0.9/m
Red side
DefeatDALTON AKIN#DLTN
Renekton · Top
7 / 10 / 2
29% KP
25,561
22.6% share
12,676g
204 CS · 7.1/m
QueenB#444
Aurelion Sol · Jungle
5 / 10 / 7
38.7% KP
22,093
19.5% share
11,545g
184 CS · 6.4/m
zoycade#zrv
LeBlanc · Mid
16 / 6 / 4
64.5% KP
34,107
30.2% share
15,079g
230 CS · 8.1/m
Rafilia#142
Tristana · ADC
3 / 9 / 4
22.6% KP
17,076
15.1% share
12,828g
224 CS · 7.8/m
cardigan#TR31
Bard · Support
0 / 8 / 15
48.4% KP
14,186
12.6% share
8,678g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
